Python Job: Associate Software Engineer

Job added on

Company

Electronic Arts

Location

Vancouver - Canada

Job type

Full-Time

Python Job Details

The Associate Software Engineer role is responsible for collaborating with EA’s Quality Verification and
Development teams to identify and create automated solutions, scripts, and strategies, targeted toward
improving game infrastructure and increasing efficiencies in the QV process. This person plays a key role in maximizing the experience of our players by focusing on upstream quality and targeting defect
prevention and containment by assisting with the creation and analysis of testing strategies, improving
automation efforts, white box testing, identifying new testing technologies and developing new tools for
testing and tracking purposes.

Primary Responsibilities:
Driving technology usage and support:
  • Working with Quality Verification analysts to identify areas of improvement through new tools and
automation strategies.
  • Build, test, and deploy automated solutions to support game project deliverables.
  • Support an increased adoption of automation within game teams. Aid in the identification and
requirements gathering for new automation.
  • Identify and recommend debug and telemetry enhancements to aid testing.
  • Providing debug support and technical expertise to test teams and game software engineers.
  • Participating in knowledge sharing sessions and increasing knowledge of existing tools,
automation and testing processes.
  • Risk analysis of new features – impact and scope.
  • Assist with prioritizing bug fixing efforts and areas of test focus.
  • White box testing.
Partner with Management to:
  • Proactively contribute to the test and technology strategies of the testing group.
  • Escalate risks and recommend upstream tools, automation and processes.
  • Proactively analyze metrics, trends and test process to provide meaningful statistics with sound
reasoning.
  • Provide performance results analysis on current processes and infrastructures.
Qualifications:
  • Bachelor’s degree in Computer Science, Engineering, Software engineering or equivalent.
  • Professional experience with a focus on concepts, language varieties. Experience with C# and/or
Java. C++ experience is also an asset.
  • Strong understanding of software development life cycle, practices and software engineering
methodologies and their application to both development and QA.
  • Excellent understanding of software quality assurance concepts, debugging processes and
procedures.
  • Scripting experience with Python, Perl, PHP, or Lua an asset.
  • Preferred knowledge in gaming consoles or embedded systems.
  • Successfully interface with internal customers with a diverse set of backgrounds and needs - able
to speak their language, appreciate their challenges, and maintain their respect.
  • Strong written and verbal communication skills.
  • Knowledge of technical writing concepts and experience an asset.
  • Experience using MS Office (Outlook, Word, Excel, PowerPoint).
  • Proactive in completing tasks and escalating issues appropriately.
  • Strong problem solving and analytical skills.
  • Excellent observational and organizational skills – detail oriented.
  • Creativity and logical thinking: can find ingenious solutions to problems.
  • Adaptability/flexibility: not afraid of change and strives for it if it is for the good of the project - is
not afraid to try new things and possibly fail

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.